"The GRN suit project wouldn't have been possible without Surface Spread. This great tool allowed us generate a terrain of about 10 km, populated with roads, trees and grass. The distribution tools allowed us to precisely paint the location of tree and grass. But most importantly we could limit the generation of instances to only the camera view. Since the complete scene contained 40 Thousand trees and 200 Thousand blades of grass this feature made the whole thing actually renderable."
François Beaudry, Technical Director at BLAST media
"SurfaceSPREAD is one of the best additional tools for C4D when it comes to the kind of work we at Arscom Studio do.
Creating realistic environments has never been faster and easier for me as Frank provided great control over the distribution of objects keeping it intuitive to use... And even more, the whole process is very performance friendly making it possible to create complex images without having to take care of every single camera take manually to keep the number of objects and the placement under control.
Using the SurfaceSPREAD shader to give different coloration to the distributed object is one of my favorite features and its a big help in creating natural looking vegetation fore example. Plus the amazing terrain tools and rock generation... this is one MUST have tool for every c4d user.
Since I started using SurfaceSPREAD my images have gained a lot in quality and very often Im asked about how do I make some parts... well SurfaceSPREAD is almost always the answer."
Kizo, Arscom Studio
"SurfaceSPREAD is a great tool for all round landscape modelling and foliage distribution. I've worked with several landscape plugins over the years, but SurfaceSPREAD is the first complete package I've encountered. All the features I need when building a complex landscape are available. It's amazing how many useful features you get for the price you're paying!"
Marjin, Computed Emotion
"SurfaceSPREAD offers you a large variety of possibilities in creating a complex environment. Even while the clones are positionend by the application, you still have full control other the final position of each element in your animation set. In combination with render instances, the amount of objects is almost unlimited. The modelling features of the SPREADscape Object in this plugin give you full control over the mesh of your landscape. The felixibility, the performance filters and the functionality of SurfaceSPREAD adapt to your personal workflow and hardware. The only limit is your imagination."
Fredi "Rollmops" Voss
"SurfaceSPREAD has become an indispensable part in many of my scenes. It's a lot of fun working with it. Even without much manual reading I get what I want in a very short time, and often find new application possibilities for it. Thanks to the Performance Filters my scenes stay nicely editable and renderable, even with many objects."
Michael "Cinemike" Auerbach
"The plugin [...] is targeted at Landscape creation and the cloning of objects [...] and for that purpose it is superb."
"these are enhancements that I wish MAXON would build into MoGraph."
"This plugin is very powerful."
"I have no hesitation in recommending this plugin"
Nigel "3DKiwi" Doyle, C4Dcafé.com
"Frank responds quickly to your questions and has been very helpful."
"With some creativity you can do lots fo beautiful things."
"You get a lot for your money."
René "Rich_Art" Rijk, C4Dlounge.eu
Read review (in Dutch)
"Some of you will say: Something like this already exists! Right, but not in this combination and versatility."
"You can work fluently in the editor, even with millions of polygons."
"C4D-Jack's SurfaceSPREAD really hits the spot!"
"Everybody who's into landscapes and their covering will find there's not way around this plugin."
"Jack has paid great attention to performance."
Andreas "malzbie" Knauf, C4Dnetwork.com
Read review (in German)